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Todd's Adventures in Slime World Hidden Passageways
When you reach the first exit of what appears to be the end of the Adventure 6: Arcade, shoot your gun into the upper right hand corner of the wall. A part of the wall will disappear revealing the secret passage way. If you can't continue on, then try shooting at the wall some more.
When ever you find an exit in this level don't be fooled, it isn't the end of the game. There is always (except for the last exit #6) another hidden passage to the right of it! When you are in this secret area of the game you find a message (only readable from the map screen) alluding to the zip popping contest.
Todd's Adventures in Slime World Invincibility
At the title screen with the Slime World logo that falls with a crash, do the following:
After that, release your fingers, and if desired, turn the music back on. Things behave very strangely in multiplayer mode, so be warned!
Todd's Adventures in Slime World Passwords
NOTE: All codes are in ascending order, from the beginning of the level to the end.
Todd's Adventures in Slime World Floating Todd Trick
To do this trick, find a blow away flooring somewhere in the Suspense or Arcade level. These are the only two levels with disintergrating walls and floors. When you find a floor that will disappear, stand on it. Now, aim your gun at the floor and shoot it. Todd should be floating in the air. Amazing, isn't?
Todd's Adventures in Slime World Shortcut
In the Suspense level, there is a way to move closer to the ending. To do this, enter in the code (2781FF) or just travel through the level until you reach this code. Upon entering the code, jump straight up into the 'moving floor' room above you. In the room, walk down into the path of the first moving floor and start shooting into the floor to keep your place. Now, when the floor covers you over, begin pushing the joy pad diagonally left/down and forward, until you're pushed into the room's left wall. If you succeed in getting into the wall, start pressing the joy pad forward and down. If you don't get accidently trapped in the wall, you will then be dropped into another room closer to the end of the game.
Todd's Adventures in Slime World Playing Tips
NOTE: The above wall phasing ability works great. You can also do it at other places, but can get stuck very easily. Another location thatcan be successfully phased is at the multi slimepool room in Logic (within the022470 code). This is the room which can only be exited via jetpack fromthe second to last slimepool. If you stand on the ledge of the last pool andphase through the right wall, you will come out further into the Logic level.)
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